WARP
Wallsend Adventure Role Players


We arrange our games into six-week long blocks.


This gives GMs a decent amount of time to run an adventure (or two) and also allows them to have at least a six week break if they want it before running another game. We GMs do like to be players too! There is no pressure to be either a player or a GM - it’s all about having fun and pressure does not equate to having fun.


We use blocks to make it easier to allocate players and GMs. Every GM who puts a game system forward to be run states the minimum and maximum number of players they would prefer to have. These suggestions are then voted on by the members well in advance of the time they are due to start and as long as there is enough interest (minimum numbers) the games will be run and players will be allocated accordingly. If a game is oversubscribed then players are allocated by their first choice and then by their second choice. If a game is still oversubscribed, players are drawn at random from their respective first choice pool and the unlucky ones are allocated into their second choice pool.


IMPORTANT: Because we allocate in advance, we may not be able to get you a place straight away. Please contact us before you arrive so we can try and avoid any disappointment.

And why we do it this way...

How we run things

Dungeons & Dragons (all varieties & editions),

Pathfinder, World of Darkness, Spirit of The Century, Call of Cthulhu, d20 Modern, Star Wars, Random Anime, EverQuest RPG, Warhammer FRP, Witchcraft, Weird Wars, Savage Worlds, Golden Heroes, 7th Sea, Rolemaster, Shadowrun, Paranoia, Judge Dredd, RuneQuest, Champions, GURPS, Beyond the Supernatural, Adventurer Conqueror King System, BattleTech, MechWarrior, Castles & Crusades, Maelstrom: Domesday, All Flesh Must Be Eaten, Crypts & Things, Conan, Pendragon, Mutant: Year Zero, Stars Without Number, Black Hack, Gaslands, Mutant City Blues, Cyberpunk 2020, Palladium Fantasy RPG, Hong Kong Action Theatre, Alternity, Mutants & Masterminds,Tales from The Loop, Swords & Wizardry, Mutant Future


... and others as they get nominated and voted in.

In no particular order...

Games we play

Game Blocks

( We are currently playing in Block 7 )

WARP - Who are we?

WARP stands for Wallsend Adventure Role Players and is the name of a games and gaming club that was formed in the late 80's and is still going strong today.

What do we do? And where do we do it?

We play a variety of tabletop role-play games, with the occasional war and board game thrown in.


We meet every Sunday from 12.00 - 6.30 at the Walkerville Community Centre, which we have used since the club was founded.

Block 1


2018

Bunkers & Badasses

D&D (5th Edition)

World of Darkness

Block 2

Alternity

Conan

D&D (5th Edition)

Block 3

D&D v3.5

D&D (5th Edition)

Mutants & Masterminds

The Gas Hack

Block 4

D&D (5th Edition)

Mutant: Year Zero

Pendragon (4th Edition)

Block 5

D&D v3.5

D&D (5th Edition)

Stars Without Number

World of Darkness

Block 6

Call of Cthulhu

D&D v3.5

Mutant: Year Zero

Block 7



D&D v3.5

Mutant City Blues

Stars Without Number

World of Darkness

Block 8



D&D v3.5

D&D (5th Edition)

Mutant City Blues

Warhammer FRPG (4th Edition)

Block 9